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#include "cheeseBoard.h"
#include <QPainter>
#include <QStyleOption>
#include <QTextCodec>
#include <QGraphicsSceneMouseEvent>

//! [0]
Cheese::Cheese(QColor color, CheesesType type, int radius, QPoint location):Items(type,radius,location)
{
  setCursor(Qt::OpenHandCursor);
  setAcceptedMouseButtons(Qt::LeftButton);
  this->color = color;
  setAcceptHoverEvents(true);
  selected = false;
}
bool Cheese::isSelected() const
{
    return selected;
}

void Cheese::setSelect(bool bl)
{
   this->selected = bl;
}

QString Cheese::convertName(CheesesType type)
 {
     QString name = "";
     switch(type)
     {
      case emask:
      break;

     case eshuai:
      name = "帅";
      break;

     case eshi:
     name = "仕";
     break;

     case exiang:
     name = "相";
     break;

     case ema:
     name = "馬";
     break;

     case eche:
     name = "車";
     break;

     case epao:
     name = "炮";
     break;

     case ebing:
     name = "兵";
     break;

     case ejiang:
     name = "将";
     break;

     case eshii:
     name = "士";
     break;

     case exiangg:
     name = "象";
     break;

     case ezu:
     name = "卒";
     break;
     }
     return name;
 }

QColor Cheese::toGetColor() const
{
    return color;
}

void Cheese::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
{
     //set background of cheese
     QPen pen(color);
     pen.setStyle(Qt::SolidLine);
     pen.setWidth(4);
     painter->setBrush(color);
     painter->setPen(pen);
     painter->drawEllipse(0, 0, 2*toGetRadius(), 2*toGetRadius());
     //set font of cheese
     painter->setBrush(Qt::NoBrush);
     painter->setPen(Qt::white);
     QFont font("wenquanyi",22,QFont::Bold ,FALSE);
     painter->setFont(font);
     painter->drawText(QRectF(0,0,2*toGetRadius(),2*toGetRadius()), Qt::AlignCenter, convertName(toGetCheesesType()).toUtf8());    
}
